Tables
Ability Scores |
Str |
Hit Prob. |
Dmg. Adj. |
Weight Allow. |
Max. Press |
Open Doors |
Bend Bars/Lift Gates |
Notes |
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Dex |
Reaction Adj. |
Missile Attack Adj. |
Defensive Adj. |
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Con |
Hit Point Adjustment |
System Shock |
Resurrection Survival |
Poison Save |
Regeneration |
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Int |
# of Lang. |
Spell Level |
Chance to Learn Spell |
Max. # of Spells/Level |
Illusion Immunity |
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Wis |
Magical Defense Adjustment |
Chance of Spell Failure |
Spell Immunity |
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Cha |
Maximum # of Henchmen |
Loyalty Base |
Reaction Adjustment |
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Saving Throws |
Paralyzation, Poison, or Death Magic |
Rod, Staff, or Wand |
Petrification or Polymorph |
Breath Weapon |
Spell |
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Profiencies |
THAC0 |
Weapon Profiency |
Non-Weapon Profiency |
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Class Features
Thief |
Pick Pockets |
Open Locks |
Find/Remove Traps |
Move Silently |
Hide in Shadows |
Detect Noise |
Climb Walls |
Read Languages |
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Qualified Specialist Wizards
Qualified Specialty Priests